Quote:
Originally Posted by S6F
There does seem to be a related TSB on this: TSB #B630418, April 1,2020.
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Yeah I found that. But the burn on the light tube is so minimal and it doesn't effect the color of the light when it's in full brightness.
So only cost-free solution is to code the angel eyes to light on full brightness at all times. Does anyone knows how to do it on FLM module?